

These changes also further the power jump between Volibear’s two and three star power levels, which were bearly noticeable prior. By removing some base damage here, his DPS and survivability with the popular Bloodthirster build should recede. By slowing his base attack speed we slow his ramp time and by lowering his base Health we make it easier to burst him through his sustain.ĭragonmancer Volibear continues to be too strong in the midgame, with the ability to both deal and take far too much damage. Lillia Watch Out! center bonus Damage: 150/225/350 ⇒ 215/275/350ĭragonmancer Swain relies on ramping damage and omnivamp to take fights into overtime where he truly ascends into his demonic dragon form.While Tristana’s performance is just above average, we’re nerfing her alongside her other overperforming Cannonneer pals to place more of their power into the their trait (buffed above). We’re happy to see Cavalier carry builds pop up (and off) and are giving a 1 and 2 star buff to a unit we think most fawndly of. Nidalee Primal Surge 3rd hit Attack Damage ratio: 250% ⇒ 225%.Nidalee Primal Surge bonus Attack Speed: 45% ⇒ 40%.Trainer Nomsy’s Fireball now causes burned enemies to suffer 50% reduced healing for the duration of the burn (8 seconds).Shimmerscale item, Mogul’s Mail Health per stack: 15 ⇒ 5.Shimmerscale item, Mogul’s Mail Armor & Magic Resist per stack: 1.5 ⇒ 1.Shimmerscale item, Mogul’s Mail stack cap: 30 ⇒ 40.Shimmerscale item, Needlessly Big Gem Health: 300 ⇒ 500.Shimmerscale item, Goldmancer Staff base Ability Power: 20 ⇒ 30.Shimmerscale item, Gambler’s Blade base Ability Power & Attack Speed: 20 ⇒ 30.Shimmerscale item, Draven’s Axe base Attack Damage & Attack Speed: 20 ⇒ 10.Shimmerscale item, Diamond Hands Immunity Duration: 2 sec ⇒ 1 sec.Shimmerscale item, Diamond Hands Health: 300 ⇒ 200.Shimmerscale item, Determined Investor Health: 300 ⇒ 150.Shimmerscale item, Crown of Champions Health: 200 ⇒ 100.Mirage Dawnbringer’s Determination max Health heal percentage: 40/70/70(heals twice)/125(heals twice) ⇒ 40/65/65(heals twice)/110(heals twice).It also reflects the quality of your Astral orbs. A new Refresh button with a counter helps you track your progress towards Astral Shops. Astral: Players must field Astral units before they can receive Astral Shops and orbs.Remember, the newly buffed Nomsy Fireball damage is doubled at Trainer 3! The devs at the top finally got the message, “the draconic frog is iconic pog,” and they’re giving Nomsy the power she deserves. The difference in power between Trainer 2 and 3 is negligible, and that just can’t stand for the Nomsy enthusiasts amongst us. Regardless of what the Shimmerscale items are, they should feel good to get rather than making you wish they were Draven’s Axe, an item that is particularly strong on units like Xayah and Corki.
#FINAL FANTASY XIII TRAINER NOT WORKING PATCH#
We’re using this patch to bring the weakest and strongest items offered through Shimmerscale closer in power. As our exciting fiery trait, we want Ragewing to be viable as a vertical, so we’re buffing it here and also giving the trait’s Dragon (later section) substantial buffs. This use case is slightly too effective, while Ragewing 6 and 9 suffer. Ragewing 3 is often used to give the selected carry (Swain or Xayah) survivability through Omnivamp as well as bonus Attack Speed. With Astral Emblem gone, is there hope for the tft reddit mods? Large, like the time saved climbing to Challenger with our game time cuts.ĭespite several nerfs in our 12.12 mid-week update, Assassin is still performing a cut and jump above the rest.Īstral’s getting a shiny new Refresh button that indicates the quality of orbs, but I’m just worried that this is going to make me roll away my economy like Poggles did IRL.Īstral Emblem has proven to be too game warping in both Double Up and casual play, where players are less punished for greedily leveling and able to hit tier 5 units early, allowing for powerful starred up Legendary units to take over the game.
